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Showing posts with the label Super Smash Bros. Brawl

Sometimes, you just gotta shoot Bambi

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This is essentially an apology post.  By that, I mean I'm explaining my thinking on something that gets me hatred, not any regrets for it.  This primarily comes from Super Smash Bros. Brawl, although I haven't actually played that in a long time.  Why do I sometimes go for the weaker player with nothing going for him rather than the best opponent who's on a roll?  It's nothing personal, even if it can easily feel like it.

My take on Smash Bros. Brawl items

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I'm bored, so you're getting a triple dose of posts today.  This time, I'm tackling how I handle each of the items in Super Smash Bros. Brawl.  You can see the full review of items after the break.  For an overall statement, I read something from David Sirlin's commentary on the last Game Developer's Conference that really resonates with me.  Bad players are going to want more luck because it gives them a higher chance of winning.  Skilled players will want less chance because they want a 100% chance of winning.  A good game designer has to find the middle ground that keeps both sides entertained and balanced, a difficult feat to achieve.  My primary philosophy was to be very liberal on items, because the more items exist, the less chance any particular one is going to come up at any given time.