The contemporary age of fighters
Art by Scott Ramsoomair of VG Cats The Escapist recently released an article talking down about fighting video games, pretty much citing as negative what most of us think of as positive. Arbitrarily difficult commands, lack of story, lack of original content, and lack of innovation within each system make up the grievances listed. It's obviously written by someone who is not skilled at fighters, but while that gives his ideas less merit, they are not worthless. After all, as evidenced with Wizards of the Coast constantly finding more ways to get more players involved in Magic: the Gathering, an outsider's reaction to things is definitely valid. To that point, I'd like to address these main points at hand.