The value and irritation of crossup
I just started experimenting with El Fuerte on Street Fighter 4 a week ago. His normals seem pretty bad, but all I really work with is his Habanero Dash. It's a struggle getting him to knock the opponent down, but once I do, I get to play my Fuerte game of irritation. 6 different things I could do when dashing, assuming I don't just stop and do something else, means the opponent has a hard time pinning down any particular move from me. This isn't simply me trying to brag about my El Fuerte skills (I can't do a single repetition of his infinite, so I can't brag), but to comment about the frustration it generates. It's one thing if I consistently beat people with Zangief, another with Dhalsim, another with Gouken, and entirely another with El Fuerte. Gouken is an example of all-encompassing play, because I will play spacing, grabs, one specific good combo, and parry often. Zangief is a formula people understand as a walking tank that you want to keep a...