I'm a little upset with the Nintendo DS title, Yu-Gi-Oh World Championship 2010: Reverse of Arcadia. Specifically, I have a problem with their card-checking method. Previously, the only time you ever got to check any cards was when you specifically held the A button, indicating you would either respond or check the field. However, there were still instances when players were unable to check cards that they legally would be allowed to know in physical form. To my memory, this mainly occurred when cards were put into the opponent's hand. With this version, players are instantly prompted generally anytime anything happens with them... ever. Players will have to hit A to show they understand the card and wish to continue. This is way overkill, especially when you have some continuous card that triggers upon certain events. It slows down the game considerably. I'll give an example, but this would be a case when I cannot eliminate jargon for th...