This blog is dedicated to gaming in all aspects. This includes individual games, be they board, card, and/or video. It also includes the settings of gaming, such as arcades and conventions. It also seeks to improve the reader's general capability of gameplay when possible.
As the deadline for release creeps up on us, we're getting a lot more images to check. I hope to use this entry to compile all these together. Obviously, they're all kept after the break. They're rather large in their real forms, so click them to get the full images if you can't quite see. Overall and Misc.
Breaking away from Dragon Ball Z for a while, this week was a huge one for gamers. I couldn't even tell you how many new games were coming out. I'm sure this was to pre-empt Black Friday. They are a lot of high-profile titles that fans have been anticipating for a while as-is, and retailers are going to have to contend with big crowds looking for deals next week. Get those established fan crowds done now so you won't have to deal with overwhelming crowds later (not as much, anyway). For me, that game is Super Smash Bros. 4. Now, I was a big fan of Brawl for a while. I liked that it removed a lot of the technical requirements present in Melee. I'll concede that random tripping was dumb. My Donkey Kong was actually pretty strong, just about competitive-level. However, I am not interested enough that I want to try playing this thing competitively. There's no way to remove high execution requirements in a game like this. I'm fine just having solid fund…
How long has it been? Sorry for my absence, I've been flexing my writing energy on Monday Night Combat stuff. On the side though, I've been taking another crack at Metroid 2. I tried it once before and got stuck from my inability to find the next step. Now that I actually did some wall-hugging, I managed to work through the game at last and my experience is untainted by nostalgia. This should be a good read for Metroid fans.
Dragon Ball Z is back! Remember how awesome that was? It's finally back in real card form! The community for this game was so strong, Panini America decided to bring it back as an actual product, yet still compatible with the old game. If you want to work the new cards in with the old stuff, the rules are basically the same as they always were. As a fresh product, this game was definitely designed very well. It plays mostly like the old game we always knew, with a few exceptions. I like the idea of starting fresh, knowing the mistakes of the past so that hopefully they won't be repeated. With any luck, this game will come to be an even better thing that its predecessor. I'm totally not doing it because I had to sell all my old cards to fix my vehicle at one point. That really helped make the decision, but I love the ground floor of anything.