This blog is dedicated to gaming in all aspects. This includes individual games, be they board, card, and/or video. It also includes the settings of gaming, such as arcades and conventions. It also seeks to improve the reader's general capability of gameplay when possible.
As the deadline for release creeps up on us, we're getting a lot more images to check. I hope to use this entry to compile all these together. Obviously, they're all kept after the break. They're rather large in their real forms, so click them to get the full images if you can't quite see. Overall and Misc.
How long has it been? Sorry for my absence, I've been flexing my writing energy on Monday Night Combat stuff. On the side though, I've been taking another crack at Metroid 2. I tried it once before and got stuck from my inability to find the next step. Now that I actually did some wall-hugging, I managed to work through the game at last and my experience is untainted by nostalgia. This should be a good read for Metroid fans.
Breaking away from Dragon Ball Z for a while, this week was a huge one for gamers. I couldn't even tell you how many new games were coming out. I'm sure this was to pre-empt Black Friday. They are a lot of high-profile titles that fans have been anticipating for a while as-is, and retailers are going to have to contend with big crowds looking for deals next week. Get those established fan crowds done now so you won't have to deal with overwhelming crowds later (not as much, anyway). For me, that game is Super Smash Bros. 4. Now, I was a big fan of Brawl for a while. I liked that it removed a lot of the technical requirements present in Melee. I'll concede that random tripping was dumb. My Donkey Kong was actually pretty strong, just about competitive-level. However, I am not interested enough that I want to try playing this thing competitively. There's no way to remove high execution requirements in a game like this. I'm fine just having solid fund…
Last time, I wrote a little something going over the various styles & characters for the Dragon Ball Z CCG. That was made to help people figure out how they like to play and pinpoint the best way to get into that. It was fun to write, but I really don't feel like it helped much more than my ego. This post is for all those right at the very bottom entry level of the game who haven't even played the game yet. Maybe you haven't even purchased cards and are curious what it's all about. Maybe you're confused with the rule book. Whatever it is, I'm here to get you started.