Gears of War BG: review
The overall gameplay is quite strong. Turns are short and simple. Although only one player is active at any time, everyone can be more or less involved. Enemies are controlled by an AI deck that really works well for whatever the situation happens to be. Of course, cover is a really big deal. Your hand size is your health, a very interesting mechanic. You could do generic actions with the cards in your hand, but you almost never have to. The only thing that really feels wrong is that nobody ever dies. Instead, they're like the allies you get in Skyrim. They're critically wounded until you heal them to make them relevant again. You basically have to, or else the game's going to get more turns against you.
There are several missions in here as well as a horde mode, but the whole design seems rather modular. Already my group is figuring out ways of customizing it. It's definitely a difficult, but not unbeatable game. It's been played plenty of times, but rarely have we actually succeeded. Most of the time, it's because somebody decided to goof off. There don't seem to be any difficulty levels, so make sure you're ready for a challenge.
All in all, this is a very good game to buy. The price point of $70 is quite steep, but weigh that against how solid a game like this could be in your collection. There's a lot of good stuff here. I almost wish I had bought is so that I'd have free reign with its use. I'll settle for bringing my roommate in to this community, though.